Post by Skylla on Feb 17, 2011 15:57:23 GMT -5
• Carry as many weapons or as much armor as you would like, as long as you can hold it on your body, yet be aware that carrying too much will hinder your movements and slow you down.
• You must state all armor and weapons you carry in the first post of the duel.
• Duels consists of 11 posts. The first post consist of only an attack and the last post consists of only a defense. In each post, one is allowed a maximum of two attacks (any physical damage done to a person). A defensive maneuver that causes a wound to the opponent also counts as an attack. For example, if you bite a person, that will be one attack, and if you block an attack with your sword and your sword wounds him, it would be another attack.
• You are allowed one dodge for the entire duel. Dodges are when a combatant completely sustains no damage from a single attack. The dodge must be feasible.
• You must post your next action within two days of the last reply. More and the character is disqualified and the duel is considered a lost.
• All laws of physics apply. The only way to transcend the laws of physics is with a Hand of Power that allows for it.
• The usage of a Hand of Power or any harmful magic is considered an attack. Any given bit of magic can only be used once per duel. (if you have two Hands of Power you may use each one once)
• Duels end when the 11 posts are completed or a character fails to post in the two-day deadline, or when a character admits defeat. When a duel is finished, I will judge it.
• You must state all armor and weapons you carry in the first post of the duel.
• Duels consists of 11 posts. The first post consist of only an attack and the last post consists of only a defense. In each post, one is allowed a maximum of two attacks (any physical damage done to a person). A defensive maneuver that causes a wound to the opponent also counts as an attack. For example, if you bite a person, that will be one attack, and if you block an attack with your sword and your sword wounds him, it would be another attack.
• You are allowed one dodge for the entire duel. Dodges are when a combatant completely sustains no damage from a single attack. The dodge must be feasible.
• You must post your next action within two days of the last reply. More and the character is disqualified and the duel is considered a lost.
• All laws of physics apply. The only way to transcend the laws of physics is with a Hand of Power that allows for it.
• The usage of a Hand of Power or any harmful magic is considered an attack. Any given bit of magic can only be used once per duel. (if you have two Hands of Power you may use each one once)
• Duels end when the 11 posts are completed or a character fails to post in the two-day deadline, or when a character admits defeat. When a duel is finished, I will judge it.